Craps is by far the most exciting land-based casino game ever played. Its popularity online is nothing compared to the sheer pleasure you can get playing this game in a land-based casino. However, the excitement is riveting in both cases. So treat yourself and enjoy playing Craps from the comfort of your own home. Use our online Craps Tutorial to help you learn how to make your Craps gameplay more rewarding!

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Craps can seem like a very intimidating game, and, while it does get complicated, if it is played properly, you can have a 99% winning advantage. So, don't let Craps and its seemingly complicated table scare you.

The game of Craps is divided into 2 phases - the **"Coming Out Phase"** and the **"Point Phase"**. In the Coming Out Phase, you must roll a 7 or 11 while betting on
the **"Pass Line"**. If you roll either of these numbers, your Pass Line bet wins. If you don't and you throw a 2, 3, or 12, that roll constitutes **"Craps"**, which
is an immediate loss. If you throw any other number (i.e. 4, 5, 6, 8, 9, or 10), then you have established a **Pass Line Point** or **Point**.

Exactly the opposite of Pass Line bets, the **"Don't Pass"** bet is a bet against the dice. A Don't Pass bet can only be made on the Come Out Roll before a Point is established. If
you roll a 2 or 3, you win instantly. If you roll a 7 or 11, you lose. And, if you roll a 12, your bet will Push (neither win nor lose). If any other number is rolled, this number becomes your
"Don't Pass Point". If you roll a 7 before rolling a Don't Pass Point, you win. If you roll a 7 before a Don't Pass Point, you lose.

In the **"Point Phase"**, your aim is to roll the Point originally thrown (i.e. 4, 5, 6, 8, 9, or 10) before rolling a 7. If you do, then you win. If not, you lose the bet and a
new game begins. It is important to remember that only the 7 matters once a Point is established, because this is the number that you want to avoid rolling first. The number 11 and the numbers
2, 3, and 12 do not matter in this instance.

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When a Point is rolled, you should place another small bet behind your original bet. This is called an **"Odds Bet"**. If you win, your original bet will pay out at even money and
your Odds bet will pay out at true odds. The house edge on this bet is exactly 0 so you can see the rewarding potential it has. This is a great strategy for Players and will ensure a
significant amount of success while you're playing Craps.

**TIP:**Bet the Pass Line on the Come Out Roll and add Odds Bets when you roll a Point.

Other types of Craps wagers include:

Exactly the opposite of Pass Line bets, the Don't Pass bet is a bet against the dice. A Don't Pass bet can only be made on the Come Out Roll before a Point is established. If you roll a 2 or 3, you win instantly. If you roll a 7 or 11, you lose. And, if you roll a 12, your bet will Push (neither win nor lose). If any other number is rolled, this number becomes your "Don't Pass Point". If you roll a 7 before rolling a Don't Pass Point, you win. If you roll a 7 before a Don't Pass Point, you lose.

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To make the game more interesting so that you're not just waiting and hoping to hit a Pass or Don't Pass bet, you can also place **"Come"** bets which means that your money will
"Come" to the next number that rolls. The Come bet is made after the Point is established. Now, the Come bet works virtually the same as the Pass Line bet. If a 7 or 11 is rolled, you win. If a
2, 3, or 12 is rolled, you lose. Any other number rolled will become your Come bet number. It must be rolled before a 7 in order to win the bet.

**TIP:** You should place up to two Come bets with Odds bets. As mentioned before, placing Come bets with Odds bets increases your chances of winning because the house edge is
reduced. Placing more than two Come bets may put you in trouble because there are lots of ways to roll a 7 on the dice and if a 7 is rolled before your Come bet, then you will lose.

Payouts for Craps vary depending on the bet placed.

**Pass Line and Come Bets pay:**

- 1:1 if a 7 is rolled
- 1:1 if an 11 is rolled

**Don't Pass and Don't Come Bets pay:**

- 1:1 if a 2 is rolled
- 1:1 if a 3 is rolled
- Push if a 12 is rolled

**True odds for Pass Line and Come Bets pay:**

- 2:1 if a 4 or 10 is rolled
- 3:2 if a 5 or 9 is rolled
- 6:5 if a 6 or 8 is rolled

**True odds for Don't Pass and Don't Come Bets pay:**

- 1:2 if a 4 or 10 is rolled
- 2:3 if a 5 or 9 is rolled
- 5:6 if a 6 or 8 is rolled

**True odds for Buy Bets pay:**

- 2:1 if a 4 or 10 is rolled
- 3:2 if a 5 or 9 is rolled
- 6:5 if a 6 or 8 is rolled

***Buy bets** are paid at true odds less a 5% commission. The 5% commission is only charged on winning bets.

**True odds for Lay Bets include:**

- 1:2 if a 4 or 10 is rolled
- 2:3 if a 5 or 9 is rolled
- 5:6 if a 6 or 8 is rolled

***Lay bets** are paid at true odds less a 5% commission. The 5% commission is only charged on winning bets.

Odds are paid for other bets. These include Place to Win, Place to Lose, Field Bets, Hardaways Bets, Any Sevens, Any Craps, Craps Two, Craps Twelve, Craps Three, Eleven, and Big 6 or Big 8.

Like Craps, Roulette also draws big crowds at the casino tables and is just as exciting and while it may seem confusing at first it's easy to learn. Click here for more. If however, you feel like something a little less intense that provides just as much fun, why not try playing slots online.

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